Video games can be described as electronic games that require interaction with a display device or user interface. These games are intended to entertain and engage players with a variety of game mechanics and narratives. With a variety of platforms and genres available, video games have grown in popularity over the years.

You can play video games on consoles, personal computers and mobile devices. Popular video game genres include adventure, simulation, sports and role-playing. Multiplayer modes are available in many video games, which allow players to play together or compete online.

Video games can be used for entertainment, but they also have educational and therapeutic purposes. They can be used to enhance cognitive skills, hand coordination, problem solving abilities, and help patients manage anxiety and pain.

As a game developer or publisher, it’s essential to protect your intellectual property. One way of doing this is patenting an innovative mechanic, feature or gameplay element created by your company.

Video game patents provide developers with exclusive rights to their creation or invention for a certain period of time, protecting it from being copied by competitors. This can provide protection from competitors for an extended period of time.

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Do I need a Patent for a Video Game?

If a videogame has novel or non-obvious features, a person can apply for a patent. To be eligible for a patent, a video game must meet certain criteria, including utility, novelty, and non-obviousness.

The inventor must file a petition with the appropriate patent office in the country they are seeking protection to obtain a patent. The patent application must contain a detailed description detailing the invention. This includes how it works, and what makes it unique and non-obvious. The patent office will review the application to determine if the invention is patentable.

Not all video games are eligible for patent protection. It is important to remember that patenting a videogame can be complicated and costly. Patents are only valid for a short time, and they do not prevent other people from creating video games similar to or identical.

A patent protects your invention/idea from being copied. A patent protects your invention from being copied during development. Another form of legal protection is registered copyrights. Patents protect an invention/idea, but a copyright protects the expression of that idea.

Video game developers need to consider the costs and benefits of obtaining a patent to protect their games. To help them decide the best course of action, they should consult an intellectual property attorney.


If you are a developer, publisher or maker of video games, then patents could be an ideal way to safeguard your ideas and innovations. These rights are government-granted and give you exclusive ownership over an invention, feature or creation for a set period of time.

Patents can cover anything from a game feature to hardware developed specifically for it, or an original element of gameplay. Once approved by the patent holder, others are prohibited from copying or reproducing it without your express permission.

Some of gaming’s most beloved and iconic titles have been patented. This is because these games are intellectual property, similar to copyright which protects actual expression and trademarks which safeguard brand identity and business reputations; game patents serve to safeguard ideas.

Many game developers have patents on their gameplay systems and mechanics in an effort to prevent other titles from copying what they’ve created. These systems can range from system-based graphics to physics-based game play.

For instance, Eternal Darkness from Silicon Knights was a physiological horror game that featured an increasingly depleted sanity level due to events within the game. Nintendo filed for patent protection of this idea before its release in 2002.

When filing a patent application, one of the most critical factors to consider is whether or not your invention is unique enough for protection. If there already another game or gaming device with similar features, then filing for protection might not be the best course of action.

However, if your invention solves a major industry problem or has widespread applications, then it may be worthwhile to obtain a patent. These are usually utility patents; however, design and plant patents are also available.

Video game industry innovations often go undetected for years, making them harder to patent due to less pre-existing technology to compare your invention against. This makes obtaining a utility patent much simpler in this context.

A patent search is a useful tool for inventors and game developers to check if their invention has already been patented. It also helps determine the scope of an invention and whether or not patenting it would be worthwhile.

Typically, inventors conduct their own patent search using an online search engine such as Google to uncover relevant patents. Unfortunately, this can often produce a large number of irrelevant results unrelated to the invention being sought.

Instead, utilize a patent search engine that can perform semantic searches and deliver more pertinent results than traditional keyword-based searches. This will assist in recognizing the terms most frequently used in patent descriptions – making them more pertinent to your invention.

The initial step to conducting a successful patent search is to brainstorm key terms that should be included. For instance, if you were considering applying for patent on an insulating beverage container, terms like “insulation,” “beverage,” and “container” could be included in your search.

Next, determine which CPC classification is most pertinent to your invention. The USPTO provides a free tool that lets you pick one from an array of available categories, while Patents Full-Text and Image (PatFT) database can assist in identifying those most pertinent for your venture.

Once you have identified the appropriate CPC classification, search through PatFT and AppFT for patent documents that match. Not only will this save time, but it may also uncover additional patents not discovered through a simple keyword-based search.

Consider using a patent search tool that allows you to filter your results based on specific fields such as assignee, inventor and owner. Tools like Lens or Espacenet allow for searching patents that include details about an individual inventor or assignee and can quickly retrieve lists of all associated patents with that company or inventor.

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Prior art

Prior art refers to all information disclosed before the effective filing date of your patent application. This can include articles from scholarly and trade journals, presentations at conferences, published patents, abandoned applications for patents, as well as actual products on the market.

If your invention is new, chances are it hasn’t been patented or used in a product yet. Therefore, the initial step should be to search the prior art for similar ideas. This may take some time and money but the effort will be worth it in the end.

Start your research with the patent office’s list of current published patent applications. This list is updated monthly and provides a great resource for searching the prior art.

Another useful resource is the National Library of Medicine’s online database of patent applications, which contains comprehensive details about technological breakthroughs. Furthermore, their search tool can assist in uncovering prior art.

However, it’s essential to remember that a comprehensive search of the entire prior art database may prove expensive due to its sheer volume. Finding all relevant material may prove challenging with so much data in one place.

In 2011, Congress passed the Leahy-Smith America Invents Act, revolutionizing how prior art is evaluated. This law changed how patents were defined to include publications instead of patents as evidence for prior art evaluation.

This change made prior art available from all countries around the world, rather than just from the United States. This initiative was meant to make it simpler for inventors and patent applicants from around the globe to obtain patents.

Furthermore, this law provided more latitude in proving the novelty of an invention. For instance, a single prior art reference could be used to back up an obviousness claim in a patent application.

In order to be granted a patent, an invention must be both novel and non-obvious. The patent office reviews the prior art in order to assess whether your claims meet these criteria.

Filing a patent application

Gaming patents have become an integral part of the video game industry, serving to recognize creators and reward them for their work. Furthermore, these documents enable gaming companies to license their creations and protect unique gameplays and products from unauthorized competitors.

To determine whether a game is patentable, an assessment must be made as to whether its design qualifies for a utility patent. This requires an extensive assessment by an USPTO registered patent attorney with expertise in software engineering who can conduct an exhaustive hardware and software evaluation of your invention.

Many may find patent law complex and intimidating; however, since not every element of your video game is patentable, it’s essential to select an attorney and firm who are knowledgeable in this area of the law. Furthermore, choosing a gaming law firm with expertise in intellectual property matters will guarantee your invention receives adequate protection.

Filing a patent application in the United States is generally an easy and straightforward process. Your patent attorney will create an application with detailed text and drawings, which your agent then submits to the USPTO. Throughout this stage, it’s likely you’ll be asked to respond to amendments made to your application as well as provide further information.

A successful patent application can be a life-altering investment. It allows you to take the game you’ve created to the next level, potentially giving yourself exclusive control of its operations in any countries where you wish to patent it.

Despite the significant obstacles created by the Supreme Court’s Alice ruling for software patents, the USPTO has taken steps to reduce these obstacles and establish working examination procedures that make obtaining patent protection simpler. Most recently, they published their “Revised Patent Subject Matter Eligibility Guidance,” which significantly simplifies some of Alice’s requirements for software patents.

Filing for a patent on your video game idea can be costly, so you should factor in various expenses ahead of time. These include agent fees, prior art search expenses, maintenance and potential infringement liabilities. Furthermore, consider how long the game will be active before applying for protection; the earlier you begin the process the greater its chances for success.


There have been several notable video game patents over the years. Here are a few examples:

  1. The patent for the first video game console, the Magnavox Odyssey, which was filed in 1968 and granted in 1972. The patent covered the system’s ability to display video games on a television screen using a combination of hardware and software.
  2. The patent for the Atari 2600 joystick, which was filed in 1978 and granted in 1980. The patent covered the joystick’s unique design, which included a single button and a flexible rubber boot to prevent dust from entering the controller.
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  1. The patent for the “first-person shooter” genre of video games, which was filed by John Carmack of id Software in 1993 and granted in 1995. The patent covered the use of a virtual camera to simulate the perspective of a player within a three-dimensional game environment.
  2. The patent for the “swipe to unlock” feature used in many smartphones, which was filed by Apple in 2005 and granted in 2010. The patent covered the ability to unlock a device by swiping a finger across a touch-sensitive screen in a specific pattern.
  3. The patent for the motion-tracking technology used in the Kinect sensor for the Xbox 360, which was filed by PrimeSense in 2006 and granted in 2011. The patent covered the use of infrared light to detect and track the movements of a player’s body within a game environment.

These are just a few examples of notable video game patents. Many other patents have been filed over the years for a variety of video game-related inventions, including game mechanics, control schemes, graphics technology, and more.